~/talk

Some Applications in Human Behavior Modeling

name:Jerry Zhu
links:none on file
slides:none on file

Models verbal fluency as a random walk observed only at first visits, uses an absorbing random walk construction to compute hit probabilities and builds a nonconvex MLE; experiments on star, grid and ring graphs compare three estimators (ours beats naïve RW and first-two baseline) but consistency and rates remain open. Formalizes machine teaching via the teaching dimension, shows two examples: two points teach a 1D threshold, D+1 points teach a D‑dim Gaussian, runs human categorization experiments that improve generalization, and brute‑force finds size‑3 seed sets on a 4×4 grid.

AI-written summary · about

  1. 0:00Intro
  2. 2:37Censored random walk
  3. 5:47The estimation problem
  4. 5:57Each observed step is an absorbing random walk
  5. 9:19Maximum Likelihood
  6. 11:09Other estimators
  7. 12:38Star graph
  8. 14:012D Grid
  9. 14:39Ring graph
  10. 17:01Learning a noiseless 1D threshold classifier
  11. 20:25Active learning (sequential experimental design)
  12. 24:22Comparing the three
  13. 28:16Example 2: Teaching a Gaussian distribution
  14. 29:04An Optimization View of Machine Teaching
  15. 32:50Example 3. Works on Humans
  16. 34:46New task: teaching humans how to label a graph
  17. 38:07Example: A = local global consistency Zhou et al. 2004
  18. 39:43Optimal seed set 2: S = 3
  19. 40:09Questions
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