~/talk

Rigging the game with Rig

Talkat Scalar 2026 · 2026-03-26..03-27· [game-development]
links:none on file
slides:none on file

Rig aims to provision a prod-ready Scala platform with a single command, wrapping Pulumi/Bison and using an HCL config to spin VPS nodes, K3s, a Tailscale VPN, Cloudflare edge proxy and services like Cloud Native Postgres (HA backups) and optional Redis/Cockroach; it generates a compile-safe rig platform API, runs diffs and validation before applying changes, and is experimental but usable. A companion ORM (Parlance) adds typed relations, eager loading, scopes and migrations, and Lazy Val Grade carries nearly 2,000 tests showing stability.

AI-written summary · about

  1. 0:00Introduction
  2. 1:54What is Rig
  3. 3:42Avoiding serverless
  4. 5:52Rig architecture
  5. 8:41How Rig works
  6. 10:51Deploying with Rig
  7. 12:18Applications on Rig
  8. 14:48Rig state and future
  9. 15:51Rig services roadmap
  10. 17:39Parlance ORM
  11. 25:45Not the real talk
  12. 26:06Scala projects and LLMs
  13. 28:00Conclusion
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