Rigging the game with Rig
summary
Rig aims to provision a prod-ready Scala platform with a single command, wrapping Pulumi/Bison and using an HCL config to spin VPS nodes, K3s, a Tailscale VPN, Cloudflare edge proxy and services like Cloud Native Postgres (HA backups) and optional Redis/Cockroach; it generates a compile-safe rig platform API, runs diffs and validation before applying changes, and is experimental but usable. A companion ORM (Parlance) adds typed relations, eager loading, scopes and migrations, and Lazy Val Grade carries nearly 2,000 tests showing stability.
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chapters (13)
- 0:00Introduction
- 1:54What is Rig
- 3:42Avoiding serverless
- 5:52Rig architecture
- 8:41How Rig works
- 10:51Deploying with Rig
- 12:18Applications on Rig
- 14:48Rig state and future
- 15:51Rig services roadmap
- 17:39Parlance ORM
- 25:45Not the real talk
- 26:06Scala projects and LLMs
- 28:00Conclusion
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