~/talk

Cellular Automata How to become an artist with a few lines

Talkat Scala Days Lausanne 2019 · 2019-06-11..06-13· [creative-coding, scala]
slides:none on file

Scala code implements Game of Life and Langton variants as immutable case classes, a trait-based cell API and an iterator automaton that builds new boards; edge cases get solved by a torus board wrap and visuals produce gliders and long-running highways. A colored multi-ant version mixes pigments and still runs; switching to parallelMap 30% speedup is the cited performance gain. The repo and examples are on GitHub, and the talk claims CA can model weather, fluids, simple AI/forecasts but usually needs human-tuned rules rather than pure backprop.

AI-written summary · about

  1. 0:00Introduction to automata
  2. 1:52Components of the system
  3. 4:45Historical context
  4. 8:28Practical applications
  5. 11:12Conway's game of life
  6. 14:01Implementing in Scala
  7. 20:27Langton's ant
  8. 27:51AI and game design
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