~/talk

Wonky Game Physics in Reason and Lessons Learned

Talkat React Amsterdam 2018 · 2018-04-12..04-14· [react, creative-coding]
slides:none on file

Attempts a 2D physics engine in an eight hour flight hackathon using Reprocessing (OpenGL/WebGL wrapper) and Reason for strong types; animation states and cross‑platform build work as claimed. Physics behavior goes unstable because of accumulated floating point errors, sending the character into space. The engine becomes reliable after five days of fixes; the demo is a small working game and the writeup shows where types help and where numeric robustness fails.

AI-written summary · about

~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.