~/talk

Getting the most out of QtMultimediaKit on mobile

Talkat Qt Developer Days Munich 2011 · 2011-10-24..10-26
links:none on file
slides:none on file

Shows concrete techniques for mobile Qt multimedia: use QtMultimediaKit APIs (QMediaPlayer, QAudioOutput) and pre-load sources to cut startup latency; on Symbian setBufferSize is unsupported so native buffer is 4k (~up to 250 ms) and low latency requires throttling via a custom QIODevice and bytesAvailable (examples reduce to 32 ms / 16 ms). Controls streaming APs via Capability Bearer + setNetworkConfigurations. Demonstrates monitoring 32 MB graphics memory (C7 hit ~25 MB), switching camera to video mode, and real-time GLSL effects using ShaderEffectItem and video-as-texture for Q3D (works better on MeeGo/Harmattan).

AI-written summary · about

  1. 0:00Intro
  2. 1:30Conventions
  3. 3:06Mobile devices
  4. 4:09Considerations
  5. 5:03Low Latency
  6. 7:04Preloading audio
  7. 7:29Demo
  8. 9:38Lowlevel audio APIs
  9. 10:02Push vs Pull
  10. 11:13Set Buffer Size
  11. 12:15Demonstration
  12. 14:02Network streaming
  13. 17:14Network configuration
  14. 19:08Network Player
  15. 22:08Memory Management
  16. 30:08Shader Effects
  17. 38:13Party Trick
  18. 38:28Video 3D
  19. 43:08Summary
  20. 43:45QA
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