Choosing your UI weapon - C++ vs. QML vs. HTML5
summary
Compares native C++/Qt widgets, QML and HTML5 across concrete axes: development speed, runtime performance, rendering pipeline, update/deployment model and available components. Recommends GPU-accelerated QML for fluid, animation-heavy UIs and tight device integration; prefers C++ widgets for CPU-bound, professional apps where raw speed and mature widgets matter; suggests server-side HTML rendering or plain HTML5 when reach and frequent content updates outweigh bandwidth and latency costs. Notes WebSocket/native bindings as integration options.
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chapters (19)
- 0:00Introduction
- 3:40Questions
- 4:13Grammy Awards
- 6:15Frank Marks
- 7:53Portability
- 11:33Content vs UI
- 15:02Fluidity
- 26:07Features
- 31:17Productivity Layout
- 32:06Animations
- 33:19Rendering pipeline
- 35:53HTML
- 36:32Security
- 37:11Taglines
- 38:44Widgets
- 42:11Proxy browsing
- 44:23WebSocket
- 45:16Usability
- 50:13Technology
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