Putting Things on the Internet
summary
Full-stack claim: build hardware, network and cloud as one system; example is a stop‑motion booth for the Jerusalem Film Festival that captures button presses, images with a camera on a Raspberry Pi, compiles animations and uploads them so kids can download and watch — it works in production. Endpoints range from Arduino (no OS) to Pi (Linux + Python + GPIO camera capture). Key problems: unreliable wireless, star vs mesh topology, security, logging and remote updates.
AI-written summary · about
chapters (20)
- 0:00Intro
- 0:41About me
- 1:16Background
- 2:12Internet of Things
- 3:53Consumer Technology
- 4:42RealLife Applications
- 5:32StopMotion Animation
- 8:47Full Stack
- 9:59Features
- 11:50Endpoint devices
- 12:13Embedded devices
- 13:08Hardware
- 14:04Software
- 15:10Raspberry Pi
- 16:48Network Connectivity
- 17:52Topology
- 18:44Web Layer
- 20:07Summary
- 21:22Tel Aviv Makers Hackerspace
- 22:05Questions
related talks
48mEmbedded Javascript, HTML5 and the Internet of Things
33mBuilding the Physical Web together
25mLet’s make local and accountable tech!
25mR..R..Iot - Ruby and the Internet of Things
30mThe Internet Of Things
44mChallenging the Internet of Things
30mOffline IoT - Building Resilient Connected Devices without the Internet
25mBuilding your Own Internet of Things with JavaScript
