Microservice Architecture in the Development of an Android Multimedia Device
summary
Designing a microservice-based architecture for an Android multimedia device, focusing on using microservices to keep the system responsive and the code clear. Covers performance optimization techniques across the stack, from Linux kernel tuning up through the Android framework.
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chapters (9)
- 0:00Introduction
- 3:58Device performance issues
- 10:01Android optimization tools
- 12:09Android architecture and processes
- 21:02Android Runtime and Zygote
- 30:13Binder inter-process communication
- 34:36Memory and data copy optimization
- 41:00Service connections and asynchronicity
- 44:38Microservice architecture on Android
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