~/talk

Becoming a Gamemaster: Designing IT Emergency Operations and Drills

Talkat LISA '13 · 2013-11-03..11-08· [devops-and-delivery]
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slides:none on file

Designs an emergency operation center with three stations for people places things and runs timed drills that prove whether incoming reports get summarized into accurate status updates. Uses secret timestamped notes and even d10 delays to inject realistic, variable inputs every 10 minutes; basic drills use a conference room or popup tent, advanced drills add first‑aid actors or full infrastructure failovers (Google‑style “flip the switch”). Drills repeatedly expose missing contact lists, unclear service→business‑function mappings, and produce actionable followups.

AI-written summary · about

  1. 0:00Introduction to IT drills
  2. 1:37Emergency framework
  3. 4:53Business continuity planning
  4. 8:39Disaster recovery basics
  5. 11:03Designing your drill
  6. 14:11Types of emergency drills
  7. 17:39Execution strategies
  8. 20:53Running the simulation
  9. 25:24Advanced drill techniques
  10. 30:21Planning for the likely
  11. 32:35Q&A and final advice
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