WebAssembly: Everything Everywhere All at Once
summary
Introduces the WebAssembly ecosystem and how WebAssembly enables running code across IoT, edge, cloud, and serverless environments to achieve a “build once, run everywhere” workflow using developers’ preferred languages. Covers WebAssembly applications, interactive web demos, and a hands-on walkthrough to set up a development environment, build and publish a reusable WebAssembly (referred to as “bagle”) component ready to run across targets.
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chapters (15)
- 0:00WebAssembly intro
- 3:33What is WebAssembly?
- 7:05Security and portability
- 10:59WASI: Extending WASM
- 17:18Project status
- 18:19Game of Life in WASM
- 20:25Blazor, Flutter and modern apps
- 22:14Machine learning in browser
- 23:57WASM in games and Photoshop
- 26:03WASM on servers
- 27:10WASM and Docker
- 27:53Kubernetes with Krustlet
- 29:41Amazon Prime Video case
- 32:11WASM toolchain
- 33:38C to WASM demo
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