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Shipping a Mobile Multiplatform Project on iOS & Android

Talkat KotlinConf 2019 · 2019-12-04..12-06· [kotlin]
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A Kotlin Multiplatform shared library ships to iOS and Android using Gradle and Kotlin/Native backends, replacing a JS runtime for CashApp search and consolidating PlanGrid’s sync code; key techniques are expect/actual for platform hooks, SQLDelight for SQLite queries in commonMain, C interop for hot paths, and CocoaPods + includeBuild for local development. Runtime details: reference counting with a Bacon cycle collector, worker threads may silently swallow crashes, and symbolication must be tested. The approach works but demands CI, publishing, and careful API stability.

AI-written summary · about

  1. 0:00Introduction
  2. 2:28Backgrounds
  3. 2:48What you should know
  4. 3:29Search
  5. 3:59Shared Business Layer
  6. 4:20Multiplatform Layer
  7. 4:35What is Multiplatform
  8. 5:28Agenda
  9. 6:08Educating your team
  10. 7:19Why multiplatform
  11. 7:40Shared codebase
  12. 8:57Common Goal
  13. 9:43Kotlin Community
  14. 10:10iOS Community
  15. 12:38Value Types
  16. 14:59Library Ecosystem
  17. 24:00Library initialization
  18. 25:44Networking
  19. 27:10Network
  20. 29:48Concurrency
  21. 31:05Shipping internally
  22. 35:15Ups and Downs
  23. 39:53Testing
  24. 41:47Community Involvement
  25. 43:21Summary
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