Kotlin/Native: Answers You Won't Find on the Internet
summary
Builds a real macOS Cocoa app with Kotlin/Native while largely avoiding Xcode and shows the actual plumbing: CoreFoundation/Objective-C interop with CF create/retain/release, NSThread event loops, freezing and stable references, ports and pointer codecs, and atomics driving a Redux-style reducer. Turns a Nintendo Switch™ Joy-Con™ controller into a Bluetooth presentation remote; demo mostly runs but exposes a reconnect null/pointer bug — a working proof of concept with low-level implementation details.
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