~/talk

The too many faces of Architecture

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Claims that software architecture becomes workable when teams treat it as an evolving, shared responsibility and when architects periodically touch the codebase; recommends concrete practices like code reviews, pair programming and peer architecting, and running small proofs of concept to validate choices. Argues architecture decisions matter more than design ones for scalability and cost, shows how occasional coding or targeted reviews surface realistic tradeoffs, and frames evolution over rigid upfront specs.

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  1. 0:00Introduction
  2. 1:13Architecture beyond technical
  3. 2:55Defining architecture
  4. 6:07Architectural decisions
  5. 7:30Developer perspective
  6. 9:15Architecture myths
  7. 9:58Who is an architect
  8. 13:28Collaboration and expertise
  9. 15:52Soft skills in architecture
  10. 17:20Becoming an architect
  11. 18:21Architecture for developers
  12. 20:46Shared architecture responsibility
  13. 21:08Architects close to code
  14. 23:13Final thoughts
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