How We Rebuild the Creative Playground That Flash Took to the Grave
watch on portal.gitnation.org ↗https://portal.gitnation.org/contents/how-we-rebuild-the-creative-playground-that-flash-took-to-the-gravesummary
Covers rebuilding an easy-to-use creative 3D authoring experience like Flash using modern web tech: WebXR, Three.js, and WebGPU. Explains current pain points in 3D web workflows (debugging shaders, scene graph complexity, matrix issues) and outlines tooling approaches and solutions that make immersive development more approachable and productive.
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