Building a Chess-Playing AI with JS in 40 Minutes
summary
Build an AI chess player using plain (vanilla) JavaScript in a 40-minute live coding session. The goal is to create a reasonably strong chess engine that can beat at least the author, implemented and demonstrated in real time.
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chapters (14)
- 0:00Introduction
- 1:47Project setup
- 3:16Drawing chessboard
- 8:15Basic interaction
- 14:45Brute force limits
- 15:52Piece score evaluation
- 21:02Minimax algorithm
- 27:19Alpha-beta pruning
- 36:28Deep Blue comparison
- 37:51Neural networks
- 45:21TensorFlow integration
- 51:15NN move prediction
- 55:38Final demo
- 57:03Closing
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