If it moves they will watch it
summary
Compares concrete implementations: a pixel‑by‑pixel canvas manual draw loop with explicit hit‑testing and a demo visualizing up to 5,000 nodes, SVG driven by XML or wrapped with Raphaël for DOM events and scalability, and CSS3 transforms/transitions which get real hardware acceleration on iPhone/iPad and allow native event handling. Notes Chrome and Android lag, Firefox 4 still catching up, and shows working demos (the dots visuals, a network map, and an unfinished canvas game) with source slated for later release.
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chapters (13)
- 0:00Intro
- 3:35Canvas demo
- 4:20Canvas code
- 6:20Demo
- 7:35Interaction
- 9:00Click
- 9:50Flash
- 11:05SVG
- 15:30Box Shadow
- 18:25Timing functions
- 19:25Transform operations
- 20:35Transitions
- 21:25Conclusion








