~/talk

Virtual Reality in your browser

Talkat JSConf.Asia 2018 · 2018-01-25..01-27· [webxr, web-platform]
slides:none on file

WebVR / WebXR actually exposes headset pose and controllers while WebGL renders the graphics; browsers already ship support (Firefox 55, Chrome for Android 59, Samsung Internet, Edge builds) and about 86.5% of browsers can do 3D. Demo code uses A-Frame and 3d.io: a live-coded red box with a VR button and a cloned apartment furnishing AR demo that scans walls and places furniture on phone. Market numbers cited: Cardboard ~80M devices, Rift ~450k / Vive ~489k / PSVR ~600k.

AI-written summary · about

  1. 0:00Start
  2. 0:43Who's talking? Head of Engineering @ Archilogic
  3. 1:51Introduction
  4. 18:20Detect Headsets
  5. 23:17Getting started
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