~/talk

Open sourcing a library: how hard can that be?

Talkat JCON EUROPE 2024 · 2024-05-13..05-16· [open-source, developer-experience]
slides:none on file

A Java library is born from a Diablo II savegame parser plus a tiny Quarkus/GraalVM executable that starts in 0.74s and ships at ~25–50MB, released to Maven Central after also using GitHub Packages and Sonatype. Real problems are bit-level endianness and packed-bit parsing, PGP signing and release workflows, migrating from Java 17→21 with OpenRewrite, removing Lombok and writing docs, and publishing quirks; result: published artifact, four users in a weekend, and incoming feature requests.

AI-written summary · about

  1. 0:00Introduction to open sourcing
  2. 1:05Reasons to open source
  3. 5:20Diablo 2 save game library
  4. 15:36Documenting decisions and code
  5. 18:45Using OpenRewrite for migrations
  6. 21:15Building a library vs a tool
  7. 24:04Publishing to Maven Central
  8. 36:30Challenges and takeaways
  9. 40:05Q&A
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