~/talk

Working with Arenas — Nearly Eliminating GC

TalkinRussianat HighLoad++ 2023 · 2023-11-27..11-28· [go]
links:none on file
slides:none on file

The talk explains using region-based memory management (arenas) in Go to reduce garbage collector overhead. It covers why arena allocation helps, practical optimization techniques for Go code, and concrete advice for applying arenas to speed up high-throughput systems.

AI-written summary · about

  1. 0:00Introduction
  2. 1:54Memory management basics
  3. 6:54Arena concept
  4. 13:03Arenas in games
  5. 13:45Go arenas
  6. 15:10When to use arenas
  7. 17:21Profiling GC
  8. 18:24Benchmark setup
  9. 20:13GC overhead in benchmarks
  10. 20:57Arena benchmark results
  11. 22:43Arena vs object pools
  12. 25:36Arena pitfalls
  13. 27:44Slice allocation issues
  14. 28:47Manual memory risks
  15. 29:53Sanitizers for arenas
  16. 31:41Arena limits
  17. 33:11Real-world GC problems
  18. 34:35Grafana's arena solution
  19. 36:25Summary
  20. 46:35Q&A
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