Raising a Coder in an Educational Maelstrom: Advice & Lessons Learned
summary
Son publishes his first App at 13 after self-paced learning with Scratch, Youth Digital mod tools, Udemy Unity C# and a C++ Unreal follow-up; deployment required porting Unity Windows build to Mac/Xcode and one-hour help from a studio to resolve signing and frameworks. Team wins regionals and state, earns two awards and an international invitation to Izmir via FIRST LEGO League using EV3 robots. Home routine is 30 minutes a day 5 days a week, company hires 5 of 6 Code Platoon interns and practical projects (mods, Minecraft, Raspberry Pi, 3D printing) drive sustained progress.
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chapters (17)
- 0:00Intro
- 0:28HI, I'M SETH
- 2:03WHAT I'M GOING TO TALK ABOUT
- 2:14WHY SHOULD WE TEACH KIDS HOW TO CODE?
- 4:19BEFORE YOU START
- 5:53MEET AIDAN
- 7:25HOW IT BEGAN
- 9:32MINECRAFT
- 12:32REINFORCING TRAINING
- 14:17TECH TOOLS
- 15:57SELF-PACED CODING EDUCATION
- 18:38ETERNAL STORY
- 19:52FIRST LEGO LEAGUE
- 22:33TAKEAWAYS
- 24:22ONLINE RESOURCES
- 25:07CONFERENCES AND CAMPS
- 25:17ORGANIZATION TOOLS








