~/talk

Top features for programmers and artists in Unity’s latest releases

Talkat GDC Showcase 2021 · 2021-03-15..03-19· [software-architecture]
links:none on file
slides:none on file

Unity 2020 LTS bundles URP upgrades like camera stacking, SSAO and a complex lit shader, plus editor features such as Safe Mode that opens a reduced environment when compilation errors occur and an easy release/debug toggle. 2021.1 adds point light shadows in URP, HDRP static shadow casters, integrated visual scripting, version defines for API targeting, and replaces the script build pipeline with incremental C# compilation to cut iteration time. GPU lightmapper now bakes selected texels, raises bounce limits, uses blue noise, and reduces memory.

AI-written summary · about

  1. 0:00Introduction
  2. 2:52Unity releases LTS vs tech
  3. 7:25Unity 2020 LTS features
  4. 9:52Programmer quality improvements
  5. 11:36Productivity enhancements
  6. 14:24Performance optimizations
  7. 18:40Unity 2021.1 highlights
  8. 20:02Artist rendering features
  9. 21:47Visual scripting workflow
  10. 23:52C# compilation improvements
  11. 25:172D performance upgrades
  12. 27:02Closing remarks and future outlook
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