~/talk

How to Work with the Backlog

TalkinRussianat Games Gathering Summer 2022 · 2022-07-14..07-15· [developer-experience]
links:none on file
slides:none on file

A talk by Alexander Shtachenko, CPO and game producer, explains how to work with a product backlog and prioritize tasks at different stages of a game project. It presents practical backlog management and prioritization techniques drawn from his Game Producer course, aimed at treating games as a business-first product.

AI-written summary · about

  1. 0:00Introduction
  2. 3:55What is backlog
  3. 10:03Backlog value
  4. 21:47Prioritization methods
  5. 37:13Estimating complexity
  6. 47:14Additional materials
  7. 50:07Q&A
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