~/talk

Shaders: beyond the gimmick

Talkat Fluttercon Europe 2023 · 2023-07-05..07-07· [web-animation, flutter]
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Custom fragment shaders run on the GPU in Flutter and accept numeric uniforms and texture samplers; code uses GLSL (called JS L in slides) plus the flutter_shaders package, CustomPainter or Flame drawVertices. Built examples: an easing-gradient that applies cubic Bezier interpolation, a 5x5 mesh gradient (with optional tessellation/dellation) driven by movable vertices, an equirectangular-to-sphere reprojector for maps, and a CRT-style pixel shader — the CRT is shipping in the Light Runners game and works live.

AI-written summary · about

  1. 0:00Introduction and speaker background
  2. 1:52What are fragment shaders
  3. 8:18Loading and applying shaders in Flutter
  4. 12:33Interpolation in UI development
  5. 16:25Easing gradients with shaders
  6. 21:46Mesh gradients explained
  7. 28:55Animating mesh gradients with scroll
  8. 32:07Passing textures to shaders
  9. 33:32Map projections and distortions
  10. 38:11Eckert rectangular projection shader
  11. 40:38Using UI as shader input
  12. 42:04Nostalgia engineering in pixel art
  13. 45:49CRT shader for pixel art
  14. 48:13Summary and resources
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