~/talk

Experiment Design with Wizard of Oz Prototyping

Talkat FITC Spotlight UX/UI 2019 · on Friday, 2019-06-14· [design-collaboration]
slides:none on file

Claims that Wizard of Oz prototyping reveals real user intent by faking capabilities long enough to observe behaviour; builds include a wired test house with floor sensors, a 3D-printed button, tablet UI and a projection on the floor to compare tap/touch/talk interactions, which shows projection preserves continuity and invites distant voice use. GoPro case: users submit ~30 GB of raw footage, highlights map to 5-second highlights, a tap-to-mark Wizard‑of‑Oz editor snaps clips to smart music templates, cuts editing time from hours to minutes and drives the AI and hardware roadmap.

AI-written summary · about

  1. 0:00Introduction
  2. 1:46What is Wizard of Oz prototyping
  3. 6:00Smart home IoT experiment
  4. 17:54GoPro storytelling challenge
  5. 28:18Music-sync video prototype
  6. 36:09360-degree video storytelling
  7. 43:47Conclusion and key takeaways
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