Sonic Earth - An Algorithmic Performance Approach to Real-Time Environmental Sonification
summary
A system converts live environmental APIs (about 30 parameters including temperature, humidity, PM, NOx) parsed in Max into algorithmic gestures rendered in SuperCollider: FM synthesis maps temperature to gravitational pulses, additive synthesis models humidity as H2O breathing, granular/formant synthesis triggers rain/snow particles, and a normalized health index (WHO/US/NASA baselines) drives inharmonic degradation. Rotational speed→tonic maps latitude linearly between E1–E3, eight cultural macro‑areas supply regional scales and FFT timbral stamps, an interactive score and performer UI coordinate live gestures and geolocated samples from Apoi.
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chapters (7)
- 0:00Sonic Earth framework
- 3:59System overview and data pipeline
- 8:19Sound identities and ecosystem
- 14:28Environmental health and culture
- 21:19Performative layers and interaction
- 24:08Live system demo
- 37:48Closing and future








