Recreating Retro Art with JS!
summary
Shows how magazine art from the 1950s–1970s gets reverse engineered into working code, recreating oscilloscope photos, plotter geometry, and line‑printer art using p5.js canvas demos, trigonometric Lissajous constructions, and character‑cell grids tied to real punch‑card limits. Documents missing original algorithms from IBM 7090 and others and then rebuilds them with modern tools, citing IBM 7090 prints and ART 1 language techniques, and demonstrates which recreations actually match the originals.
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chapters (11)
- 0:00Retro computer art intro
- 2:29What is computer art
- 4:15Early computers' limits
- 8:50Oscilloscope art pioneers
- 13:02Oscilloscope art with p5.js
- 15:38Pen plotter art patterns
- 19:16Computers for artists
- 20:03Line printer art limits
- 23:34Art One language
- 24:37First US computer art exhibit
- 27:07Modern computer art
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