Gesture-Based Control System in Automotive
summary
Camera-based gesture control for cars is implemented using an existing driver-monitoring camera and NVIDIA Jetson Nano running DeepStream and TensorRT. The system classifies gestures with an MLP trained on a custom dataset (standardized start/stop gestures and cyclic gestures to cut false positives), achieves about 40 fps and uses ~650 MB on the board, works in simulator and basic in-car tests, but still needs roughly 10% more accuracy for production reliability.
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chapters (7)
- 0:00Introduction
- 5:44Distracted driving causes
- 11:47Existing gesture solutions
- 16:09Gesture selection and data
- 21:31Simulation and real testing
- 24:58Hardware choice and optimization
- 33:26Q&A
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