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1.2 Tb/S Packet Processing of Radio Telescope Data on a GPU

Talkat DPDK Summit North America 2024 · on Tuesday, 2024-09-24· at 16:30· Margaret Ballroom· [web-performance]
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slides:none on file

System successfully streams 1196 Gb/s from three 400GbE NICs into an NVIDIA Grace Hopper GPU using DPDK GPU support, splitting packets so headers are processed on CPU and 8K payloads DMA straight into GPU memory for zero-copy DMA into GPU memory. A circular pktmbuf ring of about 9.5 million packets buffers 130 ms of data; a 130 ms slice takes ~100 ms to channelize and correlate (77 ms for kernels). GPU and CPU clocks drop (GPU 1.98→1.50 GHz) to save ~100 W while maintaining real‑time performance.

AI-written summary · about

  1. 0:00Radio astronomy overview
  2. 2:47Data processing pipeline
  3. 8:18Hardware advancements
  4. 11:22Memory bandwidth challenges
  5. 13:59Zero-copy implementation
  6. 17:45Performance and energy
  7. 19:44Conclusion and Q&A
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