Mario Kart 3.js: pushing the limits of JS together
summary
A full Mario Kart rendered in the browser moves from a prototyped sphere and drifting box to a working demo using react-three-fiber and three.js, shipped as open source after published daily progress on X and LinkedIn. The project goes viral, attracts attention from T3 and named community members, and grows with multiple contributors who add physics, particles, and visuals. The claim: a playable 3D racer built in JavaScript, proven by the demo and collaborative repo.
AI-written summary · about
chapters (6)
related talks
21mBreaking out of the confines: making games in React
37mCreating 3D Experiences with React
59mYou can't do that with JavaScript!
59mYou can't do that with JavaScript!
33mIntroduction to 3D on the Web - Creative Coding with React and Three.js
14mEffortless 3D with react-three-fiber
17mBuilding Immersive Experiences on the Web
50mBuild Your Own Game Engine in the Browser
