Music Generation via Masked Acoustic Token Modeling
summary
Combines parallel iterative decoding with discrete acoustic token modeling to generate and infill music audio; uses SoundStream and a hierarchical residual VQ‑VAE (about 14 layers) to split coarse versus fine tokens, then samples coarse first and fills details. Training uses LoRA to fine‑tune on small palettes — roughly 10 minutes of target audio + ~6 hours on an RTX 3090 — enabling style transfer, audio compression, and masked‑token prompting. Demonstrations produce titi‑monkey‑like choruses from 10 minutes of nature footage; interactive real‑time control is feasible but currently experimental.
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chapters (14)
- 0:00Start
- 1:20Coordinated vocalizations
- 2:143 main patterns of interaction
- 5:02Many species have rhythmic vocalizations
- 5:38Temporal structure
- 9:50Making music together helps...
- 16:56The original DALL-E
- 18:36Autoregressive image generation
- 19:08Autoregressive Sampling
- 23:48MusicLM: Generating Music From Text
- 28:15VampNet: Masked Acoustic Token Modeling
- 33:52Developed for musical creation
- 34:20LORA fine-tuning for sound palette transformation
- 55:30What's next
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