~/talk

From Pong to Playstation: The Evolution of Video Games

Talkat CPH DevFest 2024 · 2024-08-26..08-30· [creative-coding]
slides:none on file

Replica Game Boy hardware uses an FPGA Game Boy replica to emulate 1989 behavior, and Pong runs on no CPU logic—just flip‑flops and transistors. Early experiments include a 1947 analog CRT missile patent and Spacewar on a PDP‑1 that inspired coin‑ops. The Magnavox Odyssey uses cartridges that only rewire logic; the Fairchild Channel F (first ROM cartridges) precedes the Atari 2600. Nintendo’s lockout chip licensing reshapes publishing; a five‑week ET rush produces a flop that helps trigger the 1983 crash and the later ESRB ratings.

AI-written summary · about

  1. 0:00Introduction to gaming
  2. 1:36The origins of Pong
  3. 3:22Early electronic games
  4. 6:12The Spacewar era
  5. 9:35The first home consoles
  6. 12:30Nintendo's early beginnings
  7. 15:22The second generation
  8. 16:54The golden age of arcades
  9. 21:09Pac-Man and industry expansion
  10. 24:13The 1983 industry crash
  11. 27:26The rise of the NES
  12. 29:54Console wars and classics
  13. 33:49Technological innovation
  14. 36:55Programming for constraints
  15. 40:4516-bit era and PlayStation
  16. 48:13Mortal Kombat and regulation
  17. 50:57PC gaming and rotoscoping
  18. 53:56The FPS and RTS evolution
  19. 57:39Modern era and final anecdotes
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.