~/talk

Supercharged Dijkstra’s: Computing ‘shortest’ paths on large road...

Talkat !!Con 2020 · 2020-05-26..05-28· [databases]
links:none on file
slides:none on file

Claims a working Contraction Hierarchies implementation in Rust that answers shortest‑path queries on real road graphs (≈300,000 nodes, 800,000 edges). Empirical result: plain bidirectional Dijkstra averages ~13 ms per randomized query, the CH pipeline drops that to about 43 μs (sometimes ~60 μs), an order‑of‑magnitude speedup. The demo runs many randomized queries, measures latency, and shows added shortcuts during preprocessing that make queries dramatically faster.

AI-written summary · about

  1. 0:00Shortest path algorithms intro
  2. 1:17Large road graphs challenge
  3. 2:00Dijkstra’s algorithm explained
  4. 3:50Bidirectional search optimization
  5. 4:32Benchmarking Dijkstra’s
  6. 5:14Contraction hierarchies intro
  7. 7:01How contraction hierarchies work
  8. 8:50Key considerations
  9. 9:11Performance results
  10. 10:17Summary
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