Codemotion Berlin 2019 I Ciro Continisio, Lead Evangelist, EMEA - Unity Technologies (Interview)
summary
Data Oriented Tech Stack (DOTS) claims to make Unity “run super fast” by prioritizing memory layout and multithreading so you get performance by default and can have many more objects and systems active. It’s preview-only so projects often mix DOTS and classic Unity now, useful for things like simulating an airport with millions of objects or running complex per-frame AI. Packages are C# source modules and Scriptable Rendering Pipelines let teams swap or replace engines and tweak rendering.
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