~/talk

The Building Blocks of Superhuman Poker AI

Talkat code.talks 2019 · 2019-10-24..10-25· [machine-learning, large-language-models]
slides:none on file

Explains how Pluribus reaches superhuman six‑player no‑limit Hold’em by combining counterfactual regret minimization to learn a compressed blueprint strategy via self‑play with lightweight real‑time search (nested subgame solving) to refine moves at each betting round. Claims: beats top pros decisively (~50 milli big blinds per game). Resource notes: training costs about $150 on AWS (≈12k CPU hours), online play runs on two CPUs with ~128 GB memory. Includes a Python/C++ prototype and interactive demos that validate the approach.

AI-written summary · about

  1. 0:00Introduction
  2. 1:05About Skymind
  3. 3:50Poker AI
  4. 9:20What makes poker so hard
  5. 16:06How to approach imperfect information
  6. 17:41Regret matching
  7. 25:19Building variables
  8. 33:10Demo
  9. 33:35Testing
  10. 36:30Debugging
  11. 37:00Confusion
  12. 38:15Question
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