Catch Phrase (Testing Edition)
summary
Live game show format where contestants race to guess software testing terms under a one‑device timer with rules forbidding writing or using the first letter and disallowing parts of the word; last team holding the device when time expires loses, first to two wins. Words called and explained include boundary value analysis, session‑based testing, black box, CRUD operations framed as Create Read Update Delete, plus interoperability/compatibility, automated versus manual testing and debugging. The play emphasizes quick clues and real‑time correction.
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chapters (8)
- 0:00Start
- 1:28Ad Hoc Testing
- 2:23Equivalence Class
- 2:49Timebox
- 3:16Debugging
- 3:48CRUD
- 4:05Compatibility Test
- 4:25Certification
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