~/talk

Unreal.js

Talkat beyond tellerrand // DÜSSELDORF 2016 · 2016-05-09..05-11· [javascript]
slides:none on file

Shows that Unreal.js runs a V8 instance inside Unreal and puppeteers engine objects from JavaScript, demonstrating a full port of a WebGL game and its procedural building generator into Unreal with shadows, emissive neon and better lighting. Uses Three.js, WebGL, NPM modules and Blueprints, implements live reload and a headless simulation, and reports porting the game in roughly two weeks while exposing fragility of open source renderers.

AI-written summary · about

  1. 0:00Start
  2. 4:52Webgl
  3. 6:00Anchor the Stars Relative to the Milky Way Galaxy
  4. 6:25Spiral Galaxy
  5. 8:39Arms Globe
  6. 9:16Kiosk Mode
  7. 9:31Share Vr Experiences
  8. 11:52User Interface
  9. 13:00Blade Symphony
  10. 13:36Game Jams
  11. 13:52Escaping a Randomly Generated Prison
  12. 14:26Fog of War
  13. 14:53Ludum Dare Game Jam
  14. 16:57Cyberpunk
  15. 20:16Prototypes
  16. 20:33Hit Detection
  17. 21:283d Mesh
  18. 22:26Isometric Tiles
  19. 23:28Examples of Randomly Generated Cultures
  20. 24:15Building Generator
  21. 26:42Deferred Rendering
  22. 29:06Unreal Engine
  23. 30:04Export to Web
  24. 35:12Cyberpunk City Simulator
  25. 35:44Building Editor
  26. 36:30Drawbacks
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