Games, Literacy, and Tech in Nigeria
summary
Nigeria has ~170 million people today and mobile-first games target Android BlackBerry Nokia over iOS, with casual browser and cheap-phone titles like ChopUp and Ole that embed Pidgin slang and local visuals. A volunteer-built site, ebolafacts.com countered myths by offering English/French guidance during the outbreak. Lagos incubators such as CC Hub incubator with MakerBot 3D printer fund Efiko and Asa, which deliver test prep and interactive folk stories to reach students where schools and infrastructure fail.
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chapters (14)
- 0:00Introduction
- 1:18Nigeria’s tech and culture
- 3:06Government and tech initiatives
- 6:52Nigerian literacy and English
- 7:36Mobile games and culture
- 9:59Games reflecting daily life
- 10:21Bino and Fino learning
- 11:43Ebola misinformation
- 12:49CC Hub incubation
- 13:40Efiko education challenges
- 14:22Devcenter networks
- 14:45Asa storytelling apps
- 16:14Foreign tech and local innovation
- 16:55Q&A
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