Choose your own business adventure
summary
Starts a tiny consultancy, Buckley Williams, that aims for a 35-hour week and uses paid client work plus prototypes to fund projects; builds an internet-connected radio prototype using Azure for ambient notifications every 15 minutes and a prototype collaborative health-record UI for Doteveryone aimed at policy change; recommends planning short/medium/long pipelines, double your day rate, outsource accounting and legal work, set clear success metrics tied to work‑life balance and iterate.
AI-written summary · about
chapters (22)
- 0:00Start
- 0:07Choose your own Business Adventure
- 0:17I'm Nat
- 0:29Dump him
- 0:39Quit your job
- 2:19I was sick of having a
- 3:17Jobs are a lottery
- 4:17I don't want to perform passion
- 11:08A company as a tool
- 12:43ft feel train
- 14:16Why
- 15:09You make the rules
- 15:46control your destiny
- 16:09decide what success means
- 17:00decide what matters
- 17:29have creative control
- 18:45How
- 19:11Get paid
- 19:58Value your time
- 21:02Find mentors
- 21:35Reflect
- 23:29Recording and Production Confreaks
related talks
51mFreelancing: The good, the bad and the ugly
52mGoing Solo: A Blueprint for Working for Yourself
46mStop Crying in the Bathroom and Start Your Own Business
59mSuccess On Your Own Terms
55mFinding Yourself, Over and Over Again
27mStop overthinking and go create things
36mMaking it as an Indie Developer
44mSo You Can Code... Now What?
