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summary
Claims that mobile interviews rarely match day‑to‑day work, backed by concrete numbers: 59 applications, nearly half ghosted, five to six companies with five‑round loops producing 24–25 hours of interviews and three offers. Tools and signals named: Swift/Objective‑C, Xcode, SwiftUI, Core Data, LeetCode/HackerRank practice, GitHub and LinkedIn profiles, hired.com and levels.fyi salary data. Specific traps include underhanded take‑home tests and mismatched language questions; practical rules: ask the recruiter about daily work, prepare three interview questions, and cap a take‑home test limit: 4 hours.
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