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Veli-Pekka Piirainen

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The Story of Critical Force: Over ten Years of joy & PainPocket Gamer Connects Helsinki 20232023-09-12
Company started 2012 builds mobile multiplayer shooter Critical Ops that reaches 130 million downloads and roughly $40 million revenue after rapid early…
Talk on
Critical Force & Mobile Esports: Now & NextPocket Gamer Connects Digital #22020-06-08
Critical Ops is a competitive mobile FPS with 80M downloads and roughly 500k daily / 5M monthly active users. Esports begins in 2016 with a 3v3 cup that gets…
Talk
Company culture: Growing too fast, (mis)communication and how to fix itPocket Gamer Connects Helsinki 20182018-09-11
Company scales from 18 to 78 employees in two years after $4.5M seed and $6.3M follow‑on funding, and miscommunication, noisy partial office renovations, Slack…
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How Critical Force is bringing eSports to first-person shooters on mobilePocket Gamer Connects Helsinki 20162016-09-05
Critical Ops is a mobile FPS that deliberately avoids pay-to-win, uses only cosmetic purchases and randomized skins, and grows by early web testing then global…
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