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Ruslana Kruchek

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Forget It, Game Sound Doesn't MatterGames Gathering 2025 Odesa2025-06-28
Founders of audio agency VP Production argue—tongue-in-cheek—that game audio can be neglected during development. They present “helpful” tips and examples…
Talk in Ukrainian on
How to create a soundtrack that sticks in players’ mindsGames Gathering 2025 Lviv2025-04-03
The talk explains how to design a game’s musical "DNA" to create a recognisable, emotionally powerful audio identity. It covers setting up audio identity to…
Talk in Ukrainian on
Mobile game soundtracks as fan serviceGames Gathering Bratislava 20232023-09-25
Case study of an animal‑simulator Ocean World expansion shows a concrete workflow: research competitor soundtracks, avoid mermaid vocals, build an audio legacy…
Talk on
Post-apocalypse, mutant animals, and garbage zombies… Sounds fun!Games Gathering Bratislava 20222022-10-18
An indie agency composes the soundtrack for Trash is fun, a cooperative eco-game made pro bono for Ukrainian teens from Sumy; work includes a main theme plus…
Talk on
Can Sound Sell Your Game?Games Gathering 20202020-12-03
Examines how game audio can be used as a marketing tool to boost a game's appeal and sales, identifying which kinds of sound choices can cheapen a product and…
Talk in Russian on
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