Wasm Blocks: Procedural Modeling with Micro Webassemblies
summary
Claims that procedural nodes compiled as micro Wasm modules can replace bulky data and stream executable tiles to clients. Implementation uses C++/clang, CGA-like grammars, and a Blossom-time single-threaded loader; SIMD boosts performance to ~60–75% of native. Demo builds interactive map tiles and on-the-fly 3D buildings, binaries as small as 5.29 KB producing OBJ outputs often 4× larger, and overall data size improvements of 50–100×. System works but needs component-model reuse to scale.
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