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How Are We Supposed to Know what We Should Create?

Talkat TestCon Vilnius 2017 · 2017-10-18..10-20· [testing, developer-experience]
links:none on file
slides:none on file

Claims a three-step procedure for Behavior-Driven development that actually yields the right software: discover with example mapping on paper (timebox ~25 minutes), formalize examples in gherkin stored in version control, then implement with TDD and automated acceptance tests (Cucumber, Java/Maven). Demo wires executable specs to code using a vending‑machine coffee example, runs one scenario with four steps (later two scenarios eight steps), and treats the acceptance tests as the safety net that proves the behaviour works.

AI-written summary · about

  1. 0:00Start
  2. 6:27The Three Amigos
  3. 7:40Example Mapping
  4. 13:33Gherkin
  5. 19:36Demo
  6. 29:41End Goal
  7. 31:13Behavior Driven Development
  8. 33:36What Is the Difference between Tdd and Bdd
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