Training New Incident Commanders: Pokemon Style!
summary
Company builds a nontechnical, Pokemon-flavored incident command exercise: a 45-minute lecture plus a 45-minute practice using a made-up Charizard scenario where teams must craft a fire Pokeball, assign IC roles, and run three 10–15 minute checkpoints with a facilitator. Trainees report ~90% increased confidence; about 5% of engineers have taken it so far. Measured effects include more active communication, clearer delegation, and better stakeholder updates; limits are facilitator capacity, single-instance reuse (no repeats), and modest overall uptake.
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chapters (11)
- 0:00Introduction
- 1:01Training challenges
- 3:50Non-technical incident training
- 5:58Pokémon scenario setup
- 7:43Responder roles and handouts
- 9:07Facilitator guidance
- 10:30Manager intervention and team dynamics
- 12:58Final reflection
- 13:39Training impact
- 15:48Scaling and improvements
- 16:29Key takeaways
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