Automated Testing at Playtika: A Story of Evolution
summary
Playtika describes evolving its automated testing as the company moved from one monolithic app with occasional unit tests to a distributed system of hundreds of microservices supporting multiple games and platforms. The talk covers the testing infrastructure layers, types of tests, execution timing and environments, monitoring and reporting, the tools used and reasons for them, and the pitfalls encountered and lessons learned.
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chapters (13)
- 0:00Automated testing intro
- 1:17Motivation for automation
- 4:09Testing evolution
- 8:02Test writing tech
- 11:13Parallel runs and isolation
- 15:50Test pipeline integration
- 18:17Health check monitoring
- 23:57Flaky test monitoring
- 26:51Contract testing
- 29:41Test stats collection
- 33:34Grafana monitoring
- 36:25Testing culture
- 39:21Practical tips
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