Workflows for Building Design Systems in Figma
summary
A description of how Yahoo Japan operates a universal design system in Figma (Organization plan) across about 50 products with ~350 editors and ~2000 viewers. It explains the 13‑person core team structure, the creation of a design kit, style guide and developer tools, and the workflows used to drive adoption: targeted pilots, weekly cross‑service meetings, a single public chat channel, and pair design sessions, while noting ongoing challenges with turnover and rollout failures.
AI-written summary · about
chapters (10)
- 0:00Introduction
- 3:17Design system goals
- 5:26Design challenges
- 6:52Proof of concept
- 8:58Close communication
- 11:53Pair design efficiency
- 14:44Results and improvements
- 17:12Future vision
- 18:16Key communication points
- 19:19Measuring impact
related talks
44mManaging Design Systems with
18mDesign Systems in Practice
57mUnifying design and development through design systems
18mBuilding a Design System using Figma & Sanity Headless CMS
23mCollaborative and real-time design systems in Figma
23mBuilding an open source design system for the many
20mGrand visions for a design system grounded in reality
14mEmpowering designers: AI, design systems, and quality
