~/talk

From 0 to 200,000,000 players — on backend evolution in 40 minutes

TalkinRussianat Saint HighLoad++ 2022 · 2022-09-22..09-23· [microservices]
links:none on file
slides:none on file

War Robots is a multiplayer 3D shooter whose backend architecture evolved over eight years from a simple single-cloud service handling player profiles to a scalable system supporting up to 200 million players. The talk describes this backend evolution—which technologies and architectural changes were introduced to grow capacity and reliability over time.

AI-written summary · about

  1. 0:00Introduction
  2. 3:20Tech stack choices
  3. 7:58Early architecture
  4. 13:19Early approach limits
  5. 16:09Scaling with matchmaking
  6. 18:01Photon to custom
  7. 20:52Monitoring with Otmetr
  8. 22:14Backward compatibility
  9. 24:44Feature flags
  10. 25:48Data loss migration
  11. 27:16Current architecture
  12. 29:04Key lessons
  13. 30:28Q&A
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