A Better Kind of Conscious Coding Practice
summary
A concrete method lays out pick a tool (Ruby or a library), pick a task (a tiny merry‑go‑round simulation of kids with age, weight and push strength), pick a purpose (probe how age and strength affect speed and who falls off), write those down, set a time‑box and throw it away, then build one idea at a time in tiny layers with lots of debug prints. The talk gives seven practical rules and a one‑hour example that produces usable insight fast.
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chapters (16)
- 0:00Start
- 1:16The Dragon in the Room: The Computer Science Stuff
- 1:48Coding is Practical
- 5:29Tool: Your Language, Libraries, and So On
- 5:51Purpose: Why You're Building
- 7:02Choose a Task: Easy Way
- 7:40Choose a Task: Fun Way
- 9:11Method 2: What Decision Scares You?
- 15:09Choose First and Write
- 15:47Time Limit
- 16:40Throw It Away
- 17:41One Idea at Once
- 18:19Simple, with Layers
- 19:25Work from Life
- 20:00Break Rules
- 22:51Pairing, Quickly
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