Let's Pretend
summary
A project built on Ruby and Rails starts from a prototype with 22,000 phrases and launches in June 2009; automated tests and a rails upgrade ship features, but a caching bug cuts search traffic until an alert catches it six weeks later and traffic increased eightfold after indexing fixes. Crowdfunding validates a design pivot: a campaign with a $5,500 goal raised $7,300, funding a card game prototype that proves the crowdsourcing model and informs a later iPhone recording flow. Tests extend to analytics and user-facing measures, not just unit suites.
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chapters (19)
- 0:00Introduction
- 1:53MightyVerse
- 2:41MightyVerse Social Mission
- 3:45MightyVerse History
- 4:37The Web App
- 5:27The MVP
- 6:17Testing
- 6:55Launch
- 7:30Phrase Lists
- 9:19Blazing Cloud
- 10:08Multiple Languages
- 11:15How do we find them
- 11:31Google Trends
- 13:10Something Weird Happened
- 17:01Every Web Application Should Have an Immune System
- 17:27Is My Software Really Working
- 18:43Crowdfunding
- 21:45Design Process
- 23:39New Game
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