~/talk

Reactive Reality

Talkat ReactJS Day 2016 · on Sunday, 2016-11-27· [react, webxr]
slides:none on file

Claim: reuse React view logic by rendering a 2D canvas and mapping it as a texture into a WebGL scene so the same UI appears in flat and VR modes. Implementation uses React plus a 2D canvas renderer and Babylon for 3D (Unity is the legacy option). Built a mirrored to‑do app that shares reducers and state across views; it works as a proof‑of‑concept but hits practical problems: CSS layout in canvas, focus/keyboard and event hit‑testing, rendering quirks and not production ready.

AI-written summary · about

  1. 0:00Intro
  2. 1:32Why am I here
  3. 3:41Unity 3D
  4. 5:30The Problem
  5. 6:33CSS 3D transforms
  6. 8:31SVG
  7. 10:38WebGL Canvas
  8. 12:08Canvas
  9. 12:46React
  10. 16:55Canvas Drawing
  11. 17:10Java Fatigue
  12. 17:29Top Choices
  13. 18:31CSS Layout
  14. 20:13ToDoList
  15. 22:00Slides
  16. 23:12Layout
  17. 26:16Keyboard Events
  18. 27:01Result
  19. 28:15Result in 3D
  20. 29:33Mapping events
  21. 31:09Babylon events
  22. 31:47VR camera
  23. 33:01Future ideas
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.